﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;


public class TutorialComponent
{
    public virtual void OnEnter()
    {

    }

    public virtual void OnExit()
    {

    }
}

public class UIOperitionComponent : TutorialComponent
{
    public bool bReset;

    public override void OnEnter()
    {
        bReset = UIUtils.CheckNeedResetAndOpenUIEventSystem();
    }

    public override void OnExit()
    {
        UIUtils.CheckNeedOpen(bReset);
    }
}

